This article is a review about the Rigging Automation and Tools Development Class that I took at AnimSchool.com back in Fall 2013, it’s my personal experience and I would like to share it with the students who are looking to enroll in this class. So what you will read in this article is not meant to be a tutorial, it’s just a review of what you will expect at AnimSchool’s Automation Class, and I will include some hints I’ve learnt within it.
First off, I’m coming from artistic background, so I don’t have any programming experience from a university or even from a studio! Five years ago, I’ve learnt MEL scripting by myself; which was like a nightmare for me, I just used it to run several Maya functions that makes my work process a little bit faster! After that, I’ve did knew somehow that Python is much easier to learn than MEL, so I start searching for good tutorials around the net and I found that Chad Vernon; the guy who made the cvShapeInverter script!, has made some basic Python tutorials called Python Scripting for Maya Artists, I used them as my starting point in learning Python.
Then I decided to join AnimSchool’s Automation class, and I was too worry that this class will be just a waste of time, but the fact that this class completely made a big change in my career as a character technical director!