Cloth

Realistic Clothes Tutorial

3D World Magazine

An exclusive tutorial I made for 3D World Magazine, and it got published in Issue 211, September 2016. I talk about my workflow of creating realistic clothes using Marvelous Designer. All patterns, project files and video tutorials are available for download at 3D World Magazine website.

“Making realistic virtual clothes is one of the most challenging tasks since the innovation of CG animation. Clothing is an extremely important aspect of 3D character development, it can tell a story behind the character’s personality. Making virtual clothes became easier because of the advance technology we have nowadays – we can use our creative imagination with the right tools to create realistic clothes in few hours!”
Read more in Issue 211, 3D World Magazine

Clothing Studies

Marvelous Designer

These are some samples of clothing studies and research I made in the 1st quarter of 2016, the idea behind the study is to define a pipeline for clothes creation in CG. I focused on making casual clothing, understanding the real-world sewing pattern and how to use them in the 3D environment.

I believe that the research was very successful; I prepared a documentation and pipeline of making CG clothing. The documentation covers main subjects such as:
 - How to prepare the character model for cloth simulation.
 - How to use the real-world patterns to design the CG garments.
 - How to simulate the clothing on a static character.
 - How to simulate clothing on an animated character
 - How to use the cloth simulation in ZBrush and the other sculpting software.
 - How to rig and/or simulate the final output in Maya.

Marvelous Designer used for the simulation and KeyShot for the rendering.